Tag Archives: content marketing

David Ronca Details VCAT Beta 4.0 with VVC Decode

On February 12, I interviewed David Ronca, formerly of Netflix and Meta, now RoncaTech, about the latest Beta version of his Video Codec Acid Test, or VCAT, which now includes VVC decode courtesy of Fraunhofer’s open-source VVeC decoder. The interview is available here on YouTube. Here’s an overview of the highlights we covered, with timestamps for the video. To get …

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Netflix’s Masterclass: Engineering Live Streaming at Scale

As a technologist and part-time couch potato, I appreciate Netflix on many levels. During the evening hours, it’s the creativity and breathtaking beauty of its productions. During working hours, it’s their technical contributions, like per-title encoding and VMAF, and their development and promotion of AV1. Unlike other publishers (cough, cough, Amazon), Netflix has always been amazingly gracious in sharing the …

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Deep Render and the Streaming Learning Center: A Sustained Visibility and Validation Campaign

Deep Render entered 2024 with real technical progress on its AI-based codec. The team had a working model, encoding and decoding live in FFmpeg and VLC, published research, funding, and a belief that AI-based compression represented a step change rather than an academic experiment. What they lacked was sustained visibility with streaming professionals who make codec decisions. The gap was …

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InterDigital’s Deep Render Bet: AI-Native Codec or Strategic IP Hedge?

InterDigital’s acquisition of Deep Render marks one of the first instances where a traditional codec IP powerhouse has invested in AI-native compression. Deep Render was built from a clean slate, with an architecture that doesn’t trace its roots to the block-based model that has defined every standard codec for the last 30 years. At some point, that old architecture will …

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Inside AV2: Architecture, Performance, and Adoption Outlook

Three recent Alliance for Open Media presentations on YouTube shed new light on AV2’s performance and utility. Andrew Norkin, Director of Codec Development at Netflix, presented the current status and architecture of AV2. He outlined the codec’s design goals, early performance results, and hardware-focused development approach, noting that the low-level toolset is now finalized. The YouTube video is here. Ryan …

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Feature Coding for Machines: Optimizing Video for Machine-Driven Operations

I recently visited Florida Atlantic University’s Multimedia Lab to record the first real-time demonstration of Feature Coding for Machines (FCM), a new approach to video compression designed for AI and edge-based applications. The system, developed by OP Solutions in collaboration with FAU, demonstrates low-power, efficient operation. You can watch a video of the demonstration and its implications here, and it’s …

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New Interview: Dominic Sunnebo on how Sports Programming Drives Subscriber Growth

I recently interviewed Dominic Sunnebo, Commercial Director at Worldpanel by Numerator, for Streaming Media. We discussed new data from the Q2 2025 Entertainment on Demand report. Topics covered include: Sports driving nearly 1 in 4 new streaming subscriptions Why sports are a rented audience—loyal to teams, not platforms The rapid rise of women’s sports and its impact on rights deals …

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The Business Models Powering Modern Streaming

Every streaming service runs on a business model which shapes everything from content acquisition to monetization. This PDF walks through the core models every professional should know: SVOD, AVOD, TVOD, FAST, vMVPD, and Hybrid. Each slide explains how the model works and highlights a key insight into its strengths and challenges. For a deeper look at how these models combine …

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Rethinking Multiview Economics: When Server-Side Beats Client-Side

As you may have seen, I’ve been spending a lot of time analyzing multiview solutions and studying the technical alternatives, client-side vs. server-side (see here for an extensive analysis of the two). Briefly, client-side multiview uses existing encoded streams assembled into the multiview by the client, while server-side essentially creates a new multiview channel on the server, necessitating a new …

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The Future of Multiview: Client, Server, and Build Your Own (BYOMV)

Multiview, or the ability to view multiple live feeds simultaneously, is quickly becoming a must-have feature for sports and live-event streaming. The core technical question for providers is how to implement it.  There are two main architectural options: client-side and server-side multiview. Both can display multiple games or camera angles on a screen, but they work in very different ways, …

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