New Review Calls Ozer Book a Home Run

Or, to be precise, the reviewer, Sundiata Cowels, say that I “hit the ball out of the park” (which won’t fit in a headline). Here’s the opening paragraph:

The passing of Hurricane Irene (and the resultant power loss for five days) gave me ample time to catch up on my reading (by candle light no less). Streaming Media guru Jan Ozer has hit the ball right out the park with his book on video compression techniques, entitled (appropriately enough) “Video Compression for Flash, Apple Devices and HTML 5“. If you’ve ever wondered just what all of the adjustments and settings are for in Apple’s Compressor, Soreson’s Squeeze, Adobe’s Media Encoder or even Microsoft’s Expression, then you might want to give this book a good read.

Cowels found the book “rich and thoughtful” and praised the “immediacy of the information” that the book provides. He also liked the first hand account of streaming my first live production, which he found “an excellent primer on what could go wrong (and what can go right) as long as you pay attention to what you are doing.”

To read the complete review, click here.

About Jan Ozer

Avatar photo
I help companies train new technical hires in streaming media-related positions; I also help companies optimize their codec selections and encoding stacks and evaluate new encoders and codecs. I am a contributing editor to Streaming Media Magazine, writing about codecs and encoding tools. I have written multiple authoritative books on video encoding, including Video Encoding by the Numbers: Eliminate the Guesswork from your Streaming Video (https://amzn.to/3kV6R1j) and Learn to Produce Video with FFmpeg: In Thirty Minutes or Less (https://amzn.to/3ZJih7e). I have multiple courses relating to streaming media production, all available at https://bit.ly/slc_courses. I currently work as www.netint.com as a Senior Director in Marketing.

Check Also

Shows the new lesson, Codec Updates 2023

New Lesson Helps Students Choose the Best Codec for Streaming

Just a quick note that I’ve updated the course, Streaming Media 101: Technical Onboarding for …

What is Cloud Gaming (and Why You Care)

What is Cloud Gaming (and Why You Care)

Video games are a huge market segment, projected to reach US$221.4 billion in 2023 and …

HEVC Passes AV1 on CanIUse

For some reason I can’t explain, Molly Brown’s comment from the movie Titanic, “there’s something …

Leave a Reply

Your email address will not be published. Required fields are marked *