Webinar today on Encoding for Multiple Screen Delivery

Sorry for the late notice, the webinar is at 2:00 PM EST, January 28, 2015, and is sponsored by OnStream. Sign up and you’ll get pinged when the archived version is available. Click here to register.

Here’s the description:

Most streaming producers must distribute to three sets of screens: desktop, mobile, and TV. There are multiple technologies for doing so, including proprietary technologies like Adobe Flash and Apple’s HTTP Live Streaming (HLS) and standards like HTML5 and the Media Source Extensions (MSE) and Encrypted Media Extensions (EME) to HTML5. Which technology is best for you depends upon multiple factors, like whether you’re delivering single file or adaptive streams, whether you need captioning and digital rights management (DRM) and whether you are streaming live, on-demand or both. 

The unfortunate reality is that no one technology can deliver to all three screens. We’re also at a dynamic point in the market where Flash is (finally) lessening in importance while MSE and EME are slowly becoming a practical reality. 

This course presents an overview of the capabilities of all these technologies, including feature set and compatible platforms, and then explores the technical issues and feasibility of producing one set of streams for all platforms, including how technologies like transmuxing and live transcoding can simplify the overall distribution workflow. 

Attendees will learn: 

– The playback capabilities and technology compatibilities of computers and major mobile and OTT platforms.

– What the Media Source Extensions (MSE) and Encrypted Media Extensions (EME) are and why they are important.

– What transmuxing is and why it’s important

– Factors to analyze when choosing a delivery technology

 Click here to register.


About Jan Ozer

I help companies train new technical hires in streaming media-related positions; I also help companies optimize their codec selections and encoding stacks, and evaluate new encoders and codecs.

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