Deciding whether to encode on-premise or in the cloud is one of the most critical …
Read More »Adobe Announces Creative Suite 5.5
Thanks to colleague Tim Siglin for interviewing the Adobe folks.
Read More »Deciding whether to encode on-premise or in the cloud is one of the most critical decisions facing a…
This tutorial teaches you how to install and use FFMetrics, a free tool that lets you compute and vi…
I took two pictures of clocks in my kitchen this morning, on the left is the microwave, on the right…
This article compares VVC, EVC, and LCEVC with H.264, HEVC, and AV1. Its’ useful if you’…
Dr. Dmitriy Vatolin is the Head of the Moscow State University Graphics and Media Lab and one of my …
June 7, 2023 0 710
Deciding whether to encode on-premise or in the cloud is one of the most critical …
Read More »October 22, 2022 0 2,477
June 24, 2022 0 970
January 4, 2022 0 2,404
December 19, 2021 0 1,166
June 7, 2023 0 710
Deciding whether to encode on-premise or in the cloud is one of the most critical …
Read More »October 22, 2022 0 2,477
June 24, 2022 0 970
January 4, 2022 0 2,404
December 19, 2021 0 1,166
April 11, 2011 0 867
Thanks to colleague Tim Siglin for interviewing the Adobe folks.
Read More »April 4, 2011 0 1,263
Executive Summary H.264 is the most widely used codec on the planet, with significant penetration in optical disc, broadcast, and streaming video markets. However, many uses of H.264 are subject to royalties, something that should be considered prior to its adaption. Other factors to consider include comparative quality against other available technologies, like Google’s WebM, as well as the general …
Read More »March 30, 2011 0 845
On Tuesday, March 29, I held a webinar entitled, Encoding Best Practices for the Enterprise. The attendees learned: – How their streaming files compared to prominent Media, B2C and B2B sites. This segment presented the results of a survey of the codec and streaming configurations deployed by top network and corporate web sites, including which sites supported the iPad and HTML5 (see …
Read More »