Multiview, or the ability to view multiple live feeds simultaneously, is quickly becoming a must-have feature for sports and live-event streaming. The core technical question for providers is how to implement it. There are two main architectural options: client-side and server-side multiview. Both can display multiple games or camera angles on a screen, but they work in very different ways, …
Read More »Building the Future of Multiview: Skreens CEO Marc Todd on Tessera and BYOMV
I recently sat down with Marc Todd, CEO of Skreens, to discuss how multiview has evolved from a niche feature into a must-have capability for sports and live-event streaming. Skreens has been at the center of this transformation, powering multiview deployments for millions of subscribers. What follows is a slide-by-slide look at Todd’s presentation, told mostly in his own words. …
Read More »Monetizing Multiview
Traditional and streaming content and service providers, MVPDs, and other rights holders that dismiss multiview as an unnecessary expense are leaving revenue on the table. Wherever it has been deployed, multiview has delighted customers, driven acquisition, and reduced churn. Just as important, it adds new ad inventory and formats, creating monetization opportunities that weren’t possible in a single-screen world. The …
Read More »Where Ad Dollars Quietly Break: Beyond the Obvious in Streaming Monetization
If you work in product, operations, or revenue at a streaming platform, you’re probably already tracking fill rates, CPMs, and demand quality. But the biggest revenue losses often happen elsewhere, quietly, invisibly, and without triggering a single alert. A growing body of technical guidance, operational reports, and publisher best practices reveal much quieter threats to advertising effectiveness: poor quality of …
Read More »Ozer Launches New Course Entitled Streaming Monetization 101
I just launched Streaming Monetization 101, a 50+ lesson, roughly seven-hour course created in partnership with the Streaming Video Technology Alliance (SVTA). It’s available now through SVTA University for $399. The course provides new hires in streaming services and the companies that support them with a comprehensive, real-world understanding of how platforms generate and grow revenue. It covers the business …
Read More »Deep Render AI Codec Running in FFmpeg and VLC
AI-based video compression has been discussed in research for years, but practical implementations are virtually nonexistent. In a recent conversation with Arsalan Zafar, CTO and co-founder of Deep Render, and Sebastjan Cizel, Head of Engineering, we explored the real-world performance of Deep Render’s AI codec real-world encoding and decoding performance, how its quality compares to HEVC, AV1, and VP9, and …
Read More »Comparing Fixed GOPs to Variable GOPs with I-Frames at Scene Changes
I first encountered the line, “Anything worth doing is worth overdoing,” in the Robert Heinlein novel Time Enough for Love. I bring this up because this is my third recent article on GOP size, and I think I’m close to beating this topic into the ground. I’ll let you be the judge. To recount, I reported on testing in an …
Read More »There are no codec comparisons. There are only codec implementation comparisons.
I was reminded of this recently as I prepared for a talk on AV1 readiness at the upcoming United Cloud Tech Talk. Though quality is only a single factor, I wanted to nail the quality comparisons for the talk, but didn’t have time to produce all the iterations myself. It’s been a while since I benchmarked H.264, HEVC, AV1, and …
Read More »The Reality of Codec Adoption in Six Pictures
Most people reading this post want new codecs to succeed as soon as possible, and I do as well. But whenever I think about codec adoption, six pictures come to mind. Overview The first was the foundational adoption timeline released by the Alliance for Open Media (AOMedia) with the launch of AV1 in April 2018 (see above). Essentially, this posited …
Read More »Meet Open Source Video Downloader YT-DLP
I’m updating my book, Video Encoding by the Numbers, which means lots of research into what other encoding professionals are doing. One source of knowledge I appreciate is downloading files from different websites to analyze these files. I used to use YouTube-dl, but it is not as reliable as before, and most GUI-based tools don’t work particularly well. I’m also leery about malware from some of these tools. I learned about yt-dlp this weekend and gave it a …
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