DASH stands for Dynamic Adaptive Streaming over HTTP, and it’s MPEG spec that was unanimously ratified on December 2, 2011. What is DASH? As I open in my article What is MPEG DASH for Streaming Media Magazine: MPEG DASH (Dynamic Adaptive Streaming over HTTP) is a developing ISO Standard (ISO/IEC 23009-1) that should be finalized by early 2012. As the …
Read More »Interested in online video editing? Check out my review of WeVideo
Here’s the introduction. The referenced video on YouTube details the 28 hours I spent in Manhattan with my girlies last September, including our visit to the Empire State Building, Times Square and the Today Show, plus a clip of my daughter subway surfing. “While the desktop video editing market has consolidated into the big four (Adobe, Apple, Avid, and Sony), …
Read More »Average US Broadcasters Streaming at 837 kbps Total Data Rate
In my latest survey, the average video configuration was very close to 640×360, with a combined audio/video data rate of 837 kbps (758 kbps video, 79 kbps audio). This computes to an average bits per pixel value of .115. If videos posted on your site are lower than these figures, you’re probably being unnecessarily conservative. I track the data rate …
Read More »ESPN Chooses Elemental for On-Demand Streaming
I don’t spend a lot of time in the big-iron encoding space, but I was pleasantly surprised a few weeks ago when I saw Elemental Technologies, who sells GPU-based hardware encoders, written about in BusinessWeek. So when the company approached Streaming Media Magazine with an exclusive story about ESPN using their technology, I was psyched to chat with company president …
Read More »What is Data Rate and Bits Per Pixel
This article discusses what data rate is and why it’s important, and what bits per pixel measures and how to compute it. What is Data Rate? Data rate (or bit rate) is the amount of data per second of video, usually expressed in kilobits (kbps) or megabits per second (Mbps). When I say that ESPN distributes their video at 800 …
Read More »Stat of the Week: HTML5 Desktop Market Share at 58.1% Max
According to the latest statistics from NetMarketShare, the current penetration of HTML5-compatible browsers in the desktop market is 58.1% maximum. To completely serve these browers, you’d have to encode in three formats, with 47.5% of desktops compatible with WebM, 44.1% compatible with H.264, and 8.3% compatible with Ogg (this is the Firefox 3.6 crowd). To calculate these numbers, I created …
Read More »Apple to Adobe & Microsoft: With friends like you, who needs enemies?
In the desktop/mobile streaming marketplace, most producers provide two sets of streams; HTTP Live Streaming (HLS) for Apple iOS devices and Android devices and either Flash or Silverlight for the desktop. A number of content and technology companies have gotten together to promote a specification called DASH, which stands for Dynamic Adaptive Streaming over HTTP. Its promise is a single …
Read More »Two New Reviews for Video Compression for Flash (Both 5 Star!)
Two new Amazon reviews for my book, Video Compression for Flash, Apple Devices and HTML5, both 5 star, though the UK review was kind of … mixed, shall we say. In the States, John Talbert was pretty positive, stating “This book is very technical and detailed. It is the perfect tool to help you decipher all the techno jargon found …
Read More »Living on the Flash/HTML5 Roller Coaster
Wow, what a roller coaster. Just last week, Adobe announced their decision to stop developing the Flash Player for mobile devices, a decision that looks predestined in retrospect. Faced with the expense of supporting a diverse and growing range of Android devices, while shut out in the iOS and Windows 8 markets, Adobe decided to seek greener pastures. Makes perfect …
Read More »SOTW – On Android, Flash is 55%, HTML5 100%
By now you’ve heard that Adobe will discontinue the development of the Flash Player on the Android platform, stating in part that “HTML5 is now universally supported on major mobile devices, in some cases exclusively. This makes HTML5 the best solution for creating and deploying content in the browser across mobile platforms.” Boy, they weren’t kidding. I was interested to …
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