OK, I'm guessing that you don't come here for tips on cross-platform editing between Final Cut Pro and Premiere Pro Windows, but here's a piece of news you may find useful. By way of background, one frustration I've always had with the Final Cut

ProRes on Windows

OK, I’m guessing that you don’t come here for tips on cross-platform editing between Final Cut Pro and Premiere Pro Windows, but here’s a piece of news you may find useful.

By way of background, one frustration I’ve always had with the Final Cut Pro/Premiere Pro workflow is that I couldn’t load any files encoded in ProRes on my Windows computers. They loaded fine in Premiere Pro on the Mac, which was a great AVCHD workaround before CS4, but not in Windows. In a recent conversation with a colleague, however, he pointed out that Apple had released the QuickTime decoder for Windows in August, 2008.

Here’s the text from the Apple release:

About Apple ProRes QuickTime Decoder 1.0 for Windows

The Apple ProRes QuickTime Decoder software allows both Mac and Windows users to play Apple ProRes files through QuickTime. Apple ProRes is a visually lossless format that provides uncompressed HD quality at SD data rates.

It is an excellent choice for mastering and can easily be transcoded to distribution formats like H.264. With new support for playback on both Mac and Windows computers, Apple ProRes can also be used for review and approval of Final Cut Studio sequences.

My colleague informed me that in Windows you can read, but not write, to ProRes files. In most instances, this should suffice, since ProRes isn’t a distribution format anyway. However, this does mean that there’s no round trip workflow between Final Cut Pro and Premiere Pro in Windows.

You can download a copy of the decoder, here.

About Jan Ozer

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I help streaming and video technology companies solve complex technical and market-facing problems in practical business terms. Engagements range from fixed-scope audits and codec strategy reviews to product testing and technical content that helps customers, prospects, and internal teams connect technical performance to business outcomes. I am a contributing editor to Streaming Media Magazine, writing about codecs and encoding tools. I have written multiple authoritative books on video encoding, including Video Encoding by the Numbers: Eliminate the Guesswork from your Streaming Video (https://amzn.to/3kV6R1j) and Learn to Produce Video with FFmpeg: In Thirty Minutes or Less (https://amzn.to/3ZJih7e). I have multiple courses relating to streaming media production, all available at https://bit.ly/slc_courses.

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