Jan Ozer

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I help streaming and video technology companies solve complex technical and market-facing problems in practical business terms. Engagements range from fixed-scope audits and codec strategy reviews to product testing and technical content that helps customers, prospects, and internal teams connect technical performance to business outcomes. I am a contributing editor to Streaming Media Magazine, writing about codecs and encoding tools. I have written multiple authoritative books on video encoding, including Video Encoding by the Numbers: Eliminate the Guesswork from your Streaming Video (https://amzn.to/3kV6R1j) and Learn to Produce Video with FFmpeg: In Thirty Minutes or Less (https://amzn.to/3ZJih7e). I have multiple courses relating to streaming media production, all available at https://bit.ly/slc_courses.

Living on the Flash/HTML5 Roller Coaster

Wow, what a roller coaster. Just last week, Adobe announced their decision to stop developing the Flash Player for mobile devices, a decision that looks predestined in retrospect. Faced with the expense of supporting a diverse and growing range of Android devices, while shut out in the iOS and Windows 8 markets, Adobe decided to seek greener pastures. Makes perfect …

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SOTW – On Android, Flash is 55%, HTML5 100%

By now you’ve heard that Adobe will discontinue the development of the Flash Player on the Android platform, stating in part that “HTML5 is now universally supported on major mobile devices, in some cases exclusively. This makes HTML5 the best solution for creating and deploying content in the browser across mobile platforms.” Boy, they weren’t kidding. I was interested to …

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Best Explanation of Adobe Withdrawing Flash from Mobile Markets

My colleague Tim Siglin wrote an insightful analysis of Adobe’s decision to cease development of the mobile Flash Player that you can read here. To his credit, Siglin actually predicted that Adobe might withdraw Flash from mobile markets in his August article The TouchPad is Dead; Is Adobe’s Mobile Strategy Next? I just hope he doesn’t remind me of that …

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HP EliteBook 8760W – the Ideal Mobile CS 5.5 Workstation

Summary Depending upon the project type, rendering with GPU-acceleration in Creative Suite 5.5 can reduce rendering time by up to 92% over CPU-only rendering. Since NVIDIA’s CUDA technology is the only GPU that currently accelerates rendering in the Adobe Media Encoder and Premiere Pro, buying a notebook without NVIDIA hardware for CS5.5 production is a huge mistake. If you’re in …

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Choosing a Graphics Card for Premiere Pro CS5.5

Executive Summary: Adobe’s Mercury Engine, as powered by NVIDIA’s CUDA-enabled graphics cards, can be a huge time saver during project preview and rendering. But the performance benefit depends upon the source content and project type. In some instances, a high-end CUDA card delivers the most benefits; in others, investing in a dual-CPU workstation makes more sense. This detailed analysis looks …

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Ozer Interview on Adobe Withdrawing Flash from Mobile Market

As discussed here, Adobe is withdrawing Flash from the mobile market. Here’s a video interview that Larry Kless shot of me at Streaming Media West in LA.

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Adobe to Discontinue Flash for Mobile

In a surprise move, Adobe has announced that they will stop the future development of Flash on mobile platforms. Here's a quote from their official blog post. "HTML5 is now universally supported on major mobile devices, in some cases exclusively. This makes HTML5 the best solution for creating and deploying content in the browser across mobile platforms. We are excited …

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How-To: Encoding Video for HTML5

Here are the handouts from my recent presesentation at Streaming Media West in LA. Here’s the description. Learn the technological fundamentals behind encoding both H.264 and WebM formats for playback with the HTML5 <video> tag. Learn the basics of H.264 and WebM encoding and how to produce it for HTML5 distribution. In addition, see how the various H.264 and WebM …

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How-To: Encoding for Adaptive Streaming

Here are the handouts from my recent presesentation at Streaming Media West in LA. Here’s the description. This session identifies the most relevant adaptive streaming technologies and details the most critical factors for comparing them. Next, it details how to choose the ideal number of streams and key encoding parameters. Then it provides an overview of options for encoding and …

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Encoding for Mobile

Here are the handouts from my recent presesentation at Streaming Media West in LA. Here’s the description. This seminar starts by detailing the playback specs for all iDevices, old and new. Then, it shares the strategies used by prominent iTunes publishers to serve the complete range of installed iDevices. Next, the seminar switches to cellular wireless delivery, with a technical …

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